How It Works
Technical view
The current multi-tap family builds three fixed taps in parallel from the dry input and blends that three-repeat cluster against the dry source. `time` expands the tap spacing, `feedback` changes the first and third tap gains, and `tone` changes the middle tap gain, so these patches currently behave more like fixed tap patterns than feedback delays.
- Delay & Echo
- waveshaping / saturation
- delay processing
- oscillator / LFO modulation
- DC blocking
Signal Path
Compiled preview chain
Preview source: An internally generated picked-string phrase is widened to stereo with a 19-sample right-channel delay and slight left/right shelf-EQ offsets before it hits the delay core.
- 1internal picked-string demo phrase
- 2stereo spread with a short right-channel delay
- 3three fixed parallel delay taps
- 4tap gain shaping
- 5dry / processed blend
- 6DC blocker
- 7output gain trim
- 8final tanh limiter
Preview source
An internally generated picked-string phrase is widened to stereo with a 19-sample right-channel delay and slight left/right shelf-EQ offsets before it hits the delay core.
Effect core
Three-tap parallel delay cluster with independent tap gains and no recirculating feedback loop.
Signal path
The static waveform and the live player both reflect this compiled signal chain.
- internal picked-string demo phrase
- stereo spread with a short right-channel delay
- three fixed parallel delay taps
- tap gain shaping
- dry / processed blend
- DC blocker
- output gain trim
- final tanh limiter
Controls that matter
These are the currently active controls detected in the FAUST source for this effect.
- mix: Blends between the dry source and the processed delay texture after the effect core.
- output_gain_db: Applies final post-effect level trim after DC blocking and before the output limiter.
- time: Expands the spacing between the three fixed tap positions.
- feedback: Raises the gains of the first and third taps rather than creating a recirculating loop.
- tone: Raises the gain of the middle tap.
Code-backed analysis
The generated description is tied to the active helper blocks and routing found in the current DSP.
- demo
- fx
- outputStage
- leftDemo
- rightDemo
- channelFx
- phraseMono
- previewShiftSamples
Controls
Audible controls in this DSP
Blends between the dry source and the processed delay texture after the effect core.
Lower settings stay more direct; higher settings move the patch toward the effected repeat field.
Applies final post-effect level trim after DC blocking and before the output limiter.
Matches loudness without changing the actual delay structure.
Expands the spacing between the three fixed tap positions.
Pulls the tap cluster farther apart as it increases.
Raises the gains of the first and third taps rather than creating a recirculating loop.
Makes the outer taps more prominent in the repeat pattern.
Raises the gain of the middle tap.
Changes how much the center repeat stands out relative to the outer taps.
Analysis
Code-derived notes
Current implementation shares the same three-tap parallel delay core across Multi-Tap Delay, Bouquet Delay, and Multihead Echo.
Active blocks
- demo
- fx
- outputStage
- leftDemo
- rightDemo
- channelFx
- phraseMono
- previewShiftSamples
- multiHead
- pickedVoice
- maxDelaySamples
- tapA
- tapB
- tapC
- tapD
- fund
- pickEnv
- ampEnv
- triggerAt
Inactive helpers
- synthVoice
- organVoice
- bellVoice
- softsat
- quantize
- combLP
- echoOnly
- diffuser
Warnings
No current warnings are attached to this effect.
Source
- library/delay-echo/multihead-echo.dsp
- Output stage: DC blocker -> output gain trim -> final tanh limiter
- Library position: 146