← Back to ninetysix Originals

Official effect

Halo Mesh

Builds a diffused echo cloud by feeding one feedback delay tap through two short diffusers.

The current Halo Mesh patch starts with one `echoOnly` delay tap, then feeds that echo through two short diffusers before crossfading the result with the dry stereo preview source through `mix`. `time` sets both the main delay length and the diffuser delays, `feedback` raises the delay feedback and diffuser feedback, and `tone` opens the damping cutoff on the initial delay before the shared DC-blocking, output-gain, and soft-limiting stage.

  • ninetysix Originals
  • Library #277
  • Preview 8s

Waveform preview

Static peaks come from the compiled FAUST preview render. The live scope is drawn from the browser playback output in real time.

Timeline
0:00 / 0:08
Source
Compiled browser preview
Live oscilloscope from the browser playback output.AnalyserNode keeps the signal path unchanged while exposing the waveform.

How It Works

Technical view

The current Halo Mesh patch starts with one `echoOnly` delay tap, then feeds that echo through two short diffusers before crossfading the result with the dry stereo preview source through `mix`. `time` sets both the main delay length and the diffuser delays, `feedback` raises the delay feedback and diffuser feedback, and `tone` opens the damping cutoff on the initial delay before the shared DC-blocking, output-gain, and soft-limiting stage.

  • ninetysix Originals
  • resonant low-pass
  • waveshaping / saturation
  • delay processing
  • oscillator / LFO modulation
  • DC blocking

Signal Path

Compiled preview chain

Preview source: An internally generated picked-string phrase is widened to stereo with the shared 19-sample right-channel offset before a single feedback echo is diffused into a stereo cloud.

  1. 1internal picked-string demo phrase
  2. 2shared stereo spread with a short right-channel delay
  3. 3single echo-only feedback tap
  4. 4first short diffuser
  5. 5second short diffuser
  6. 6dry / cloud crossfade
  7. 7DC blocker
  8. 8output gain trim
  9. 9final tanh limiter

Preview source

An internally generated picked-string phrase is widened to stereo with the shared 19-sample right-channel offset before a single feedback echo is diffused into a stereo cloud.

Effect core

Diffused single-delay cloud crossfaded against the dry preview phrase.

Signal path

The static waveform and the live player both reflect this compiled signal chain.

  • internal picked-string demo phrase
  • shared stereo spread with a short right-channel delay
  • single echo-only feedback tap
  • first short diffuser
  • second short diffuser
  • dry / cloud crossfade
  • DC blocker
  • output gain trim
  • final tanh limiter

Controls that matter

These are the currently active controls detected in the FAUST source for this effect.

  • mix: Crossfades or scales the current wet layer against the dry stereo preview source.
  • output_gain_db: Applies final post-effect level trim after DC blocking and before the output limiter.
  • time: Sets the main delay time and the two diffuser delay lengths.
  • feedback: Raises the main delay feedback and both diffuser feedback amounts.
  • tone: Sets the damping cutoff on the initial delay tap.

Code-backed analysis

The generated description is tied to the active helper blocks and routing found in the current DSP.

  • demo
  • fx
  • outputStage
  • leftDemo
  • rightDemo
  • channelFx
  • phraseMono
  • previewShiftSamples

Controls

Audible controls in this DSP

  • mix

    Active

    Crossfades or scales the current wet layer against the dry stereo preview source.

    Higher settings make the processed layer more dominant relative to the dry phrase.

  • output_gain_db

    Active

    Applies final post-effect level trim after DC blocking and before the output limiter.

    Matches loudness without changing the underlying effect structure.

  • time

    Active

    Sets the main delay time and the two diffuser delay lengths.

    Higher settings stretch the mesh and make the cloud feel larger.

  • feedback

    Active

    Raises the main delay feedback and both diffuser feedback amounts.

    Higher settings create denser, longer-lasting diffusion.

  • tone

    Active

    Sets the damping cutoff on the initial delay tap.

    Higher settings keep more top end in the cloud.

Analysis

Code-derived notes

Current implementation is a single diffused delay cloud rather than a more multi-node mesh structure.

Active blocks

  • demo
  • fx
  • outputStage
  • leftDemo
  • rightDemo
  • channelFx
  • phraseMono
  • previewShiftSamples
  • mesh
  • pickedVoice
  • echoOnly
  • delayA
  • diffuser
  • fund
  • pickEnv
  • ampEnv
  • triggerAt
  • combLP
  • maxDelaySamples

Inactive helpers

  • synthVoice
  • organVoice
  • bellVoice
  • softsat
  • quantize

Warnings

No current warnings are attached to this effect.

Source

  • library/ninetysix-originals/halo-mesh.dsp
  • Output stage: DC blocker -> output gain trim -> final tanh limiter
  • Library position: 277

More In ninetysix Originals

Continue through the library

Each effect page uses the same generated description pipeline and compiled waveform preview assets.

Crosswind

Currently a straightforward stereo echo pair rather than a cross-feedback delay into bloom reverb.

View How It Works

Neon Melt

Currently the same straightforward stereo echo pair as Crosswind rather than a more melted or saturated delay texture.

View How It Works

Ghost Rail

Currently the same straightforward stereo echo pair as Crosswind rather than a more haunted or transformed echo design.

View How It Works