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Official effect

Gated IR

Currently the same envelope-gated reverb core as Gated Reverb rather than a gated impulse-response engine.

The current gated family uses the shared diffuse reverb core and then multiplies the wet signal by an envelope-derived clamp based on the dry input level. `space` and `tone` shape the underlying reverb field, while `decay` affects both the core feedback and the strength of the gate multiplier, so the result is a simple gated-tail behavior rather than a separate gated-room algorithm. There is no impulse-response convolution in the current code.

  • Reverb & Space
  • Library #193
  • Preview 8s

Waveform preview

Static peaks come from the compiled FAUST preview render. The live scope is drawn from the browser playback output in real time.

Timeline
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Source
Compiled browser preview
Live oscilloscope from the browser playback output.AnalyserNode keeps the signal path unchanged while exposing the waveform.

How It Works

Technical view

The current gated family uses the shared diffuse reverb core and then multiplies the wet signal by an envelope-derived clamp based on the dry input level. `space` and `tone` shape the underlying reverb field, while `decay` affects both the core feedback and the strength of the gate multiplier, so the result is a simple gated-tail behavior rather than a separate gated-room algorithm. There is no impulse-response convolution in the current code.

  • Reverb & Space
  • waveshaping / saturation
  • delay processing
  • oscillator / LFO modulation
  • DC blocking

Signal Path

Compiled preview chain

Preview source: An internally generated picked-string phrase is widened to stereo with a 19-sample right-channel delay and slight left/right shelf-EQ offsets before it hits the reverb core.

  1. 1internal picked-string demo phrase
  2. 2stereo spread with a short right-channel delay
  3. 3four parallel damped comb stages
  4. 4two serial diffuser stages
  5. 5post-reverb high-shelf shaping
  6. 6envelope-derived gate multiplier on the wet tail
  7. 7dry / wet blend
  8. 8DC blocker
  9. 9output gain trim
  10. 10final tanh limiter

Preview source

An internally generated picked-string phrase is widened to stereo with a 19-sample right-channel delay and slight left/right shelf-EQ offsets before it hits the reverb core.

Effect core

Diffuse reverb core multiplied by an envelope-derived wet gate.

Signal path

The static waveform and the live player both reflect this compiled signal chain.

  • internal picked-string demo phrase
  • stereo spread with a short right-channel delay
  • four parallel damped comb stages
  • two serial diffuser stages
  • post-reverb high-shelf shaping
  • envelope-derived gate multiplier on the wet tail
  • dry / wet blend
  • DC blocker
  • output gain trim
  • final tanh limiter

Controls that matter

These are the currently active controls detected in the FAUST source for this effect.

  • mix: Blends between the dry source and the wet reverb field after the reverb core.
  • output_gain_db: Applies final post-effect level trim after DC blocking and before the output limiter.
  • space: Expands the comb-and-diffuser lengths of the underlying diffuse reverb core.
  • decay: Raises the base comb feedbacks and also increases the strength of the envelope-derived gate multiplier that clamps the tail.
  • tone: Raises the damping cutoffs and high-shelf brightness inside the reverb core before the gate stage.

Code-backed analysis

The generated description is tied to the active helper blocks and routing found in the current DSP.

  • demo
  • fx
  • outputStage
  • leftDemo
  • rightDemo
  • verbFx
  • phraseMono
  • previewShiftSamples

Controls

Audible controls in this DSP

  • mix

    Active

    Blends between the dry source and the wet reverb field after the reverb core.

    Lower settings stay more direct; higher settings move the patch further into the ambient tail.

  • output_gain_db

    Active

    Applies final post-effect level trim after DC blocking and before the output limiter.

    Matches loudness without changing the actual reverb structure.

  • space

    Active

    Expands the comb-and-diffuser lengths of the underlying diffuse reverb core.

    Moves the gated tail from tighter ambience toward a larger gated wash.

  • decay

    Active

    Raises the base comb feedbacks and also increases the strength of the envelope-derived gate multiplier that clamps the tail.

    Can both lengthen the underlying reverb build and make the gate clamp more assertively.

  • tone

    Active

    Raises the damping cutoffs and high-shelf brightness inside the reverb core before the gate stage.

    Makes the gated tail darker at low settings and brighter at high settings.

Analysis

Code-derived notes

Current implementation shares the same envelope-gated reverb core across Gated Reverb and Gated IR. Gated IR is not yet a true IR-based implementation.

Active blocks

  • demo
  • fx
  • outputStage
  • leftDemo
  • rightDemo
  • verbFx
  • phraseMono
  • previewShiftSamples
  • verbWet
  • pickedVoice
  • verbCore
  • fund
  • pickEnv
  • ampEnv
  • triggerAt
  • combLP
  • diffuser
  • maxDelaySamples

Inactive helpers

  • synthVoice
  • organVoice
  • bellVoice
  • softsat
  • quantize
  • echoOnly

Warnings

No current warnings are attached to this effect.

Source

  • library/reverb-space/gated-ir.dsp
  • Output stage: DC blocker -> output gain trim -> final tanh limiter
  • Library position: 193

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Each effect page uses the same generated description pipeline and compiled waveform preview assets.

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Spring

Spring-flavored ambience built by layering a short resonant comb onto the shared diffuse reverb core.

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Cloud Reverb

Currently the same expanded-diffusion hall core as Hall rather than a separately voiced cloud engine.

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